Need a debate solved by a third party.
I'm making a Gnome Rogue with the Guild Artificer background. The campaign will be in a city and I've made a character with that in mind. Rogue gives me Proficiency in Thieves Tools and I start with a set. Guild Artificer gives me in Proficiency in a set of Artisan tools (I chose Glassblowing), I also get a set of those to start. Gnome gives me Proficiency in Tinkers Tools and I can use them to make 3, hard-coded, little baubles. They cost money, break quick, and offer no mechanical ( = Combat) boost. Unlike Rogue and Guild Artificer, Gnome does not explicitly state that I start with Tinker's Tools.
The GM is saying I don't get to start with Tinker's Tools because the book doesn't say that I do.
My argument is I have a special ability tied to my characters race that requires those tools. Everything else that gives tool proficiency also gives the tools to start. Thus, this is some sort of typo and I should start with them.
His argument is if he lets me start with an item the book doesn't say, the other players will want to start with magic weapons ('family heirlooms') and better armor.
My retort is those characters don't start with a useless ability because they lack the necessary equipment. Also, the tools have zero mechanical effect and are just there for RP. I won't be tinkering a thug to death. Maybe I've lost perspective, but this seems like a no-brainer to me. It's like if they forgot to explicitly state the Bard starts with an instrument and so he can't use any of his abilities - and the GM says 'Rules are rules.'
Thoughts?
I'm making a Gnome Rogue with the Guild Artificer background. The campaign will be in a city and I've made a character with that in mind. Rogue gives me Proficiency in Thieves Tools and I start with a set. Guild Artificer gives me in Proficiency in a set of Artisan tools (I chose Glassblowing), I also get a set of those to start. Gnome gives me Proficiency in Tinkers Tools and I can use them to make 3, hard-coded, little baubles. They cost money, break quick, and offer no mechanical ( = Combat) boost. Unlike Rogue and Guild Artificer, Gnome does not explicitly state that I start with Tinker's Tools.
The GM is saying I don't get to start with Tinker's Tools because the book doesn't say that I do.
My argument is I have a special ability tied to my characters race that requires those tools. Everything else that gives tool proficiency also gives the tools to start. Thus, this is some sort of typo and I should start with them.
His argument is if he lets me start with an item the book doesn't say, the other players will want to start with magic weapons ('family heirlooms') and better armor.
My retort is those characters don't start with a useless ability because they lack the necessary equipment. Also, the tools have zero mechanical effect and are just there for RP. I won't be tinkering a thug to death. Maybe I've lost perspective, but this seems like a no-brainer to me. It's like if they forgot to explicitly state the Bard starts with an instrument and so he can't use any of his abilities - and the GM says 'Rules are rules.'
Thoughts?
- Aug 31, 2017 D&D Beyond. Perhaps the best place to start is the official digital tools offered by Wizards of the Coast, the publisher of Dungeons & Dragons. Called D&D Beyond, the website offers digital copies of its books (for a price), including the three core books for 5th Edition (Player’s Handbook, Dungeon Master’s Guide, and the Monster Manual), as well as Wizard’s own adventures.
- 470 rows The Tinker trait of the Rock Gnome background allows you to create similar items in the.
![Tinker Tools Dnd Tinker Tools Dnd](/uploads/1/2/6/6/126680170/277492423.png)
Type: Tool Weight: 10 lbs These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency. Sep 28, 2017 So what are peoples thoughts on using Tinker Tools to modify existing items? Example: Tink The Rock Gnome loves her crossbow but hates having to reload it every time she shoots something. In order to speed up her ability to shoot things she constructs an autoloader. A suite of browser-based tools for 5th Edition Dungeons & Dragons players and Dungeon. 5etools is intended as an easily-accessible digital reference for products.
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Tinker Tools Dnd 5e
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